PlayerSave
WARNING
PlayerSave is still a work in progress and does not currently have a full release! Please avoid using PlayerSave in production-bound projects, as the library is not fully tested, and the API may be subject to change
PlayerSave is a holistic library that handles storing, replicating, and observing player data in a simple and fault-tolerant way.
PlayerSave provides a number of key Mechanisms that can be configured to the needs of a project. PlayerSave is designed to function as expected without much configuration out-of-the-gate, but you should also read the documentation to customize your configuration depending on the features your game includes (for example, trading).
For more information, see the Usage Guide